SDL Library Documentation
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# SDL_QuitEvent

## Name

SDL_QuitEvent -- Quit requested event

## Structure Definition

    typedef struct{
      Uint8 type
    } SDL_QuitEvent;

## Structure Data

`type` | `SDL_QUIT`

## Description

SDL_QuitEvent is a member of the SDL_Event union and is used whan an event of type `SDL_QUIT` is reported.

As can be seen, the SDL_QuitEvent structure serves no useful purpose. The event itself, on the other hand, is very important. If you filter out or ignore a quit event then it is impossible for the user to close the window. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible.

> Note: The macro `SDL_QuitRequested` will return non-zero if a quit event is pending

## See Also

SDL_Event, `SDL_SetEventFilter`

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